In the game Cities: Skylines 2, developers have added a small but noticeable detail that has caught the attention of players. Cars in the simulated world now know when to turn on and off their full-beam headlights, adding a touch of realism to the gameplay.
A video shared by a player on November 23 showcased this feature, demonstrating that only cars without any vehicles in front of them have their full-beam headlights on. When a car overtakes another, the headlights are adjusted accordingly.
Players have jokingly commented that if only real-life drivers would do the same, it would make driving much more comfortable. Some even suggested that the game could introduce a small chance for cars to ignore this rule, adding an element of unpredictability and realism. Factors such as the driver’s education level or age could also influence this behavior. Additionally, players expressed their desire to see cars tailgating others, as it is a relatable experience for many.
While some may argue that the use of full-beam headlights could blind oncoming traffic, the attention to detail from the developers should be acknowledged. However, some players have criticized the focus on these minor features, suggesting that the developers should prioritize fixing core issues in the game.
Colossal Order, the developer studio behind Cities: Skylines 2, has already acknowledged the game’s rough launch and is actively working on patches and updates to address various issues. Despite its flaws, the inclusion of small details like the car headlights adds an enjoyable aspect to the gameplay experience.
Overall, while the game may not have met all performance expectations, it is the little things like these that make playing Cities: Skylines 2 more fun, even with its imperfections.
Please note that the remaining content in the table has not been paraphrased or summarized.
Source: DOTESPORTS