Waiting in queues for Mythic+ groups can be a frustrating experience for DPS players in World of Warcraft Dragonflight. However, one innovative WoW fan has proposed a solution to this problem. Instead of players queuing up for multiple groups and waiting for acceptance or rejection, they suggest implementing a feature that allows players to list themselves for specific dungeons and keys. The game would then automatically sign them up for relevant dungeons when someone creates a group.
This new system would allow players to spend their time more productively while waiting for an invitation. Rather than sitting idle and staring at a countdown timer, they could continue playing the game or engage in other activities until they receive an invite. It’s important to note that this wouldn’t be an automated dungeon finder, but rather a way to free up players’ spare time.
While this idea has its merits, there are potential challenges that Blizzard Entertainment would need to address. One concern is that it could exacerbate the meta problem, with more players gravitating towards popular classes like Fire Mages, leaving others, such as Affliction Warlocks and Survival Hunters, at a disadvantage. Additionally, there may be an imbalance between the number of applicants and available groups, rendering this feature ineffective. Lastly, the quality of Mythic+ runs could suffer if players are forced into groups they don’t want to be in.
Some players argue that Blizzard should simply allow players to queue for more than five dungeons at a time. However, this solution fails to address the underlying issues. While automatically queuing players for Mythic+ dungeons would expedite the process, it requires careful refinement to ensure a smooth experience for all players.
It remains to be seen whether Blizzard will implement this proposed feature or explore alternative solutions. As the community eagerly awaits improvements to the dungeon queue system, it is crucial for Blizzard to strike a balance between efficiency and maintaining a positive player experience.
Source: DOTESPORTS