The hype for Counter-Strike 2 is at its peak as players gain access to the beta version. However, there is a major gameplay element that is causing frustration among players. Many have experienced being killed through walls, even after retreating to a safe position. A video shared on Reddit showcases this issue, and numerous players have expressed their annoyance with it.
One of the top comments on the post highlights the problem of “phantom peekers” – players who kill others without ever being visible on their screens until the death animation. This unfair advantage feels cheap and has left players feeling frustrated.
Despite numerous fixes implemented in the CS2 beta, including recent invite waves, this issue of shooting through walls still persists. It is unclear whether this is an unintended bug or a deliberate feature, but if it remains unchanged, players are likely to be extremely unhappy.
While shooting through thin layers like Hut on Nuke or Wood on Inferno’s Banana has been a common tactic in the Counter-Strike franchise, killing players through thick walls has never been a standard gameplay mechanic. The video evidence provided in the Reddit post supports the frustration expressed by players.
As someone who has been playing the CS2 beta since receiving access on August 31, I can confirm that I have also experienced being eliminated in this unfair manner. It is disheartening and tests one’s patience.
Author: Unknown
Source: DOTESPORTS