As Complexity’s journey at IEM Sydney continues, their parent company, GameSquare, has announced its intention to acquire the FaZe Clan brand. This move raises questions about how the conflict of interest will be managed.
Both FaZe Clan and Complexity participate in partnered leagues, including BLAST and ESL’s Counter-Strike leagues, Rocket League, and Halo Infinite. In traditional sports, owning two teams that compete against each other is considered a conflict of interest and is not allowed. Esports has had its fair share of conflicts of interest in the past, with varying consequences.
A source close to Complexity revealed that the details of the acquisition are still being worked out, and the deal is expected to close in the next 60-90 days. This suggests that GameSquare intends to comply with conflict of interest rules. However, the impact on players, coaches, and support staff remains uncertain.
Fans are excited about the return of the original FaZe Clan owners and the potential collaboration between Complexity and FaZe Clan influencers. The question arises: what will happen to the rosters of both organizations in each esport after the acquisition? Will they stick with the Complexity or FaZe Clan core in their respective titles? Or will the publishers and leagues make an exception and allow two teams under one ownership to compete? ESL and BLAST have chosen not to comment on their plans for the two brands.
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Source: DOTESPORTS