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Treinding

Lords of the Fallen Patch Improves PC Performance and Balances Gameplay

Derek Morgan

A recent patch for Lords of the Fallen has addressed the performance issues that have plagued the PC version since its release. The update focuses on optimizing VRAM usage to improve GPU performance, resulting in smoother gameplay. Additionally, the patch fixes various crashes related to interactions with NPCs, enemy actions, and other elements. The developers have also made balancing changes, such as reducing the price of Vestige Seeds and toning down difficulty in certain areas. Overall, the patch has received positive feedback from players, although the issue of co-op crossplay remains unresolved.

Date Update
October 18 Patch released to address PC performance issues
Performance Fixes – Optimized VRAM usage for peak GPU performance
– Refined U.I. elements and memory optimization during environment interactions
– Loaded anchor images only during vestige interactions
– Tweaked textures to reduce VRAM consumption
Bug Fixes – Resolved crashes related to interactions with NPCs, enemy actions, and more
Balancing Changes – Lowered price of Vestige Seeds for accessibility
– Toned down difficulty in certain bosses and areas in New Game Plus
Player Feedback – Positive response to the patch’s performance improvements
– Eager anticipation for co-op crossplay announcement

Source: DOTESPORTS

 

About Sarah Johnson

Sarah Johnson

With a degree in journalism and a passion for dogs, Sarah is the perfect fit for the role of content creator. She spends her days researching and writing about various dog-related topics, from training and health to breed-specific quirks and everything in between.

 

 

 

 

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