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Treinding

Mistakes to Avoid in VALORANT

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1) Skipping Purchases after Winning the First Round

When you win the first round in VALORANT, it’s crucial to take advantage of your opponents’ weaker weapons. Don’t hold back on buying the best guns you can afford. Even if it’s not your dream Vandal or Operator, having a better weapon will give you a significant advantage.

2) Peeking to Use Utility

Avoid unnecessarily exposing yourself when using abilities. Many abilities can be fully utilized without peeking an angle. For example, Raze’s Boombot can navigate corners and walls without risking your life. Similarly, Brimstone and Omen’s smokes can be placed from behind cover. Only peek an angle after throwing utility and with your weapon ready to shoot.

3) Letting a Duelist Carry the Spike

Assigning the spike carrier role to the right agent is crucial. Duelists should not carry the spike as they are typically the first to enter a site and may not know if it’s clear or not. It’s best to have a sentinel or controller agent carry the spike, as they enter the site last and have the utility to safely plant without much risk.

4) Neglecting to Check Corners

Always remember to check every corner as you move through the map. Each map has hidden spots where enemies can lurk. By checking corners, you can minimize surprises and ensure your safety. Familiarize yourself with each map to anticipate potential hiding spots.

5) Saving Ultimates for Too Long

Don’t hold onto your ultimate for the perfect moment that may never come. Ultimates are powerful abilities that can turn the tide of a round. While some ultimates require more strategic planning, it’s better to use them when the opportunity arises rather than saving them until the game is over.

6) Ignoring Breakable Abilities

Don’t overlook the importance of shooting down breakable abilities like Sova’s dart or KAY/O’s knife. These abilities can reveal your team’s position and hinder your progress. Take the time to shoot them down and maintain the element of surprise.

Time Score Original Content
First round Win Buy up! If you win the first round, take advantage of your opponents’ weaker weapons by buying the best guns you can afford. Don’t wait for your dream Vandal or Operator, any better weapon will give you an edge.
Using utility Peeking Avoid peeking angles when using abilities. Many abilities can be fully utilized without exposing yourself. For example, Raze’s Boombot can navigate corners and walls without risking your life. Use map geometry to your advantage when deploying utility.
Spike carrier Duelist Assign the spike carrier role to a suitable agent. Duelists should not carry the spike as they are usually the first to enter a site and may not know if it’s safe. Sentinels or controllers are better choices as they can plant safely with their utility.
Checking corners Surprises Always check corners to avoid surprises. Each map has hidden spots where enemies can lurk. Familiarize yourself with the maps to anticipate potential hiding spots and ensure your safety.
Saving ultimates Opportunities Don’t save your ultimate for too long. While some require strategic planning, it’s better to use them when the opportunity arises rather than waiting for the perfect moment that may never come.
Breakable abilities Shooting down Don’t ignore breakable abilities like Sova’s dart or KAY/O’s knife. Shooting them down prevents revealing your team’s position and maintains the element of surprise.

Source: DOTESPORTS

 

About Sarah Johnson

Sarah Johnson

With a degree in journalism and a passion for dogs, Sarah is the perfect fit for the role of content creator. She spends her days researching and writing about various dog-related topics, from training and health to breed-specific quirks and everything in between.

 

 

 

 

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