Bethesda’s upcoming game, Starfield, is set to be a modder’s dream come true. The company’s senior vice president of global marketing and communications, Pete Hines, has announced that modders will have the ability to create their own planets in the game. This exciting feature opens up countless possibilities for the community to unleash their creativity and add their own unique touch to the game.
Hines expressed his enthusiasm for the potential of this feature, stating, “When you start to think about the kind of communities that come around Bethesda Game Studios’s games, and putting a tool like that in the hands of people to go ‘how’d you like to make a planet?’… all of that is going to be off the charts.” Modders will not only be able to create planets but also add their own stories and quests, further enhancing the immersive experience of Starfield.
This news comes as no surprise, considering the impressive contributions modders have made to previous Bethesda titles such as The Elder Scrolls and Fallout franchises. With Starfield’s vast space setting and over 1,000 planets to explore, it is the perfect canvas for modders to elevate their creations and take the game to new heights.
Starfield is set to release globally on September 6 and will be available on Xbox Game Pass from day one. The anticipation for the game is high, and players around the world are eagerly awaiting the opportunity to dive into this exciting new universe.
Date | Event | Score |
---|---|---|
August 24 | Pete Hines confirms modders can create their own planets in Starfield | N/A |
September 6 | Starfield global release | N/A |
Source: DOTESPORTS