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Treinding

New In-House Engine “REX” Announced by Capcom

Derek Morgan

Capcom has unveiled their latest in-house development engine, REX, which will replace the RE Engine used in previous projects such as Resident Evil 7. The new engine aims to optimize file sizes and enhance gory details in upcoming games. With the RE Engine, Capcom has proven their versatility as a triple-A developer, delivering high-end graphics and stability across various platforms.

Capcom’s announcement emphasizes the utilization of upcoming hardware and the potential for even more impressive visuals in future Resident Evil games. By upgrading the engine, Capcom plans to take advantage of the capabilities offered by Nvidia’s 4090 graphics card and other next-gen hardware.

While graphical enhancements are a focus, Capcom remains committed to optimization, particularly in managing large file sizes. Many recent triple-A titles have faced criticism for poor optimization, but Capcom has consistently delivered well-optimized games that meet fans’ expectations.

The REX Engine aims to maintain this high standard as new hardware is introduced. Although Capcom’s 2024 lineup will still use the RE Engine, it is unclear which titles will be powered by the REX Engine. As of now, no upcoming Resident Evil games have been announced, leaving fans curious about whether the highly anticipated RE9 will be the first to utilize the new engine.

Time Score
Unknown Capcom’s 2024 lineup will continue to use the RE Engine
Unknown No upcoming Resident Evil titles announced yet

Source: DOTESPORTS

 

About Sarah Johnson

Sarah Johnson

With a degree in journalism and a passion for dogs, Sarah is the perfect fit for the role of content creator. She spends her days researching and writing about various dog-related topics, from training and health to breed-specific quirks and everything in between.

 

 

 

 

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