Cities: Skylines 2 developers have released a patch to tackle the performance problems that plagued the game since its launch. The patch focuses on addressing major issues such as crashing and stuttering, as well as tweaking problematic settings like depth of field, LOD, and global illumination. While this patch does not fix all existing bugs, the developers wanted to release it quickly to potentially improve the game’s overall performance.
The patch is currently available for Steam users, with a version for the Microsoft Store coming later. It introduces several fixes and optimizations, including independent LOD rendering resolution for more consistent performance at high resolutions, minor fog optimization, depth of field tweaks, global illumination adjustments, optimized stutters during building spawning and leveling up, and various optimizations across all systems. Additionally, the patch resolves specific crashes related to wind turbine upgrades, car collisions, and mesh loading.
If players encounter any issues while playing the game, the developers encourage them to report their findings through a provided link.
Cities: Skylines 2 was released on October 24 and faced significant criticism due to its instability and poor performance. Players reported low FPS, constant stuttering, and numerous bugs, leading to a review bombing spree and a decline in the game’s Metacritic score. Despite receiving praise for its content and gameplay, the game’s technical issues have hindered its success. However, with the release of this patch, the developers are taking a step in the right direction to address these concerns. More updates are expected in the coming weeks.
Author: [Name]
Source: DOTESPORTS