In the recently released game Lies of P, players have encountered a significant issue with the combat mechanics that cannot be overlooked. Numerous Reddit threads from September 17th highlight players’ complaints about the game’s Perfect Guard system, which grants bonuses to players for executing a parry at the precise moment.
One player expressed their dissatisfaction, stating that the current state of Perfect Guard is unacceptable and will negatively impact players’ ability to progress in the game and enjoy the fights. Another player mentioned their frustration with the fact that a perfect block does not interrupt the opponent’s attack.
Players explained that they dislike the mechanic due to its design. They find it excessively difficult to execute because of an extremely narrow timing window, and the rewards for successfully performing it are not substantial enough to justify the effort.
While acknowledging that Lies of P is a challenging game, players argue that the Parry mechanic is even more difficult to execute compared to other similar games, making it more frustrating than genuinely challenging. They believe that the majority of players who enjoy Soulslike games may not possess the skill level required to consistently perform this mechanic successfully.
As a potential solution, players suggest adjusting the timing window for Perfect Guard to make it easier to execute, but not to such an extent that it becomes too simple. They emphasize the need for a balanced adjustment that maintains the challenge while making it more accessible to a wider range of players.
Overall, players have shared varying experiences with boss fights in Lies of P, particularly with the Archbishop’s fight, which features two phases. While some find the game overly punishing, others feel rewarded by the difficulty. However, the majority of players agree that the developers should consider adjusting the Perfect Guard system to make it easier to execute.
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Source: DOTESPORTS