Fans of the Mass Effect franchise have expressed their disappointment and confusion over the death of the beloved Krogan mercenary, Wrex. In a Reddit thread, players discussed how his demise in the game made no sense at all.
Released in 2007, Mass Effect was praised for its emphasis on player choices, despite its linear story progression. One pivotal moment in the game occurs on the planet Virmire, where players learn that one of their companions will meet an untimely end. Wrex is one of the possible casualties, and fans were particularly bothered by the way his death was portrayed.
The Krogan race faces a dire situation in the game, as they suffer from infertility due to genetic contamination on their homeworld. On Virmire, Commander Shepard and their team discover that the main antagonist, Saren, has been working on a cure. Understandably, Wrex is not pleased when the compound is set to be destroyed.
Depending on the player’s choices, Shepard can talk Wrex down from his anger, even after having a weapon pointed at them. However, if Shepard fails to defuse the situation, human soldier Ashley Williams takes matters into her own hands and shoots Wrex in the back before finishing him off.
The scene’s impact is diminished by the fact that Williams uses a pistol, which seems inadequate to kill a formidable Krogan like Wrex. Fans pointed out that Krogan characters have survived much worse in the game, making Wrex’s death seem unrealistic. This led to the term “plot bullets” being coined, referring to deaths that occur solely for the sake of the story, without considering the character’s capabilities.
Another notable example of variable death scenarios in the Mass Effect franchise is the Suicide Mission finale in Mass Effect 2. In this mission, any character can die from a stray bullet or miraculously survive seemingly fatal injuries. This inconsistency has frustrated players, as it undermines the realism and impact of the game’s choices.
Despite these frustrations, Mass Effect remains a beloved franchise, and fans continue to discuss and debate its narrative choices.
Source: DOTESPORTS