Fans eagerly awaiting the release of Ubisoft’s arcade shooter XDefiant may have to wait a bit longer, as the game still has no official release date. However, recent updates from the development team have shown some promising improvements.
In October, XDefiant experienced a setback after a playtest revealed significant regression compared to previous tests. Despite this, Mark Rubin, the Executive Producer, has assured fans that progress is being made.
One notable improvement is the decision to switch the game’s servers to Linux. This change aims to enhance overall server quality and address some of the issues encountered during the recent playtest. Additionally, the netcode has been refined after resolving a bug related to the anti-cheat software.
Another area of focus has been the social systems within the game. The latest playtest highlighted challenges when it came to partying up with friends. However, the development team has been working on a new system that should streamline this process and make it more user-friendly.
Despite the delays and setbacks, XDefiant’s core gameplay loop has received positive feedback. The balance between time to kill and outplay potential has been well-received, with enemies neither too weak nor overly resilient. The ultimate abilities add excitement without disrupting the overall gameplay experience. Additionally, the inclusion of characters from various Ubisoft IPs adds a unique twist to the shooter genre.
While there is still work to be done, the solid foundation of XDefiant suggests that only minor refinements are needed to deliver a great shooter experience. The success of the game will ultimately depend on the functionality of the servers, which remains a crucial aspect for a smooth gameplay experience.
Source: DOTESPORTS