Baldur’s Gate 3, a groundbreaking video game, offers players unprecedented freedom to do whatever they desire, even going as far as mindlessly killing crucial characters in the game’s storyline.
In a recent revelation, a player uncovered an incredibly intricate system of fail-safes implemented by Larian Studios in Baldur’s Gate 3. These fail-safes account for virtually any outcome in Act One, even if players choose to defeat the goblin camp while also eliminating several important Tieflings in the grove.
Proxy Gate Tactician shared a video on YouTube, explaining that observant players noticed a fail-safe when killing Zevlor, the leader of the Tieflings, before taking out the goblin leader in Act One. In this scenario, Larian had prepared for Zevlor’s absence by introducing another Tiefling leader to greet the player’s party.
Taking it a step further, Proxy Gate used a previous save to eliminate both Zevlor and his replacement, Asharak. Surprisingly, Larian had accounted for this possibility as well. Upon returning from the goblin camp, a different Tiefling, previously uninteractable, would now engage with the player.
Remarkably, Larian went even further by ensuring that if both Zevlor and Asharak were killed, there would be a Tiefling at the gates whom players wouldn’t even have the opportunity to kill.
Proxy Gate expanded their experiment to see what would happen if all the individuals who were supposed to join the player’s camp for a celebration party after defeating the goblin leaders were killed. Astonishingly, Larian had created numerous NPCs who would still join the party, each specifically designed to replace the person they were meant to replace.
Considering the vast array of possibilities in the game, it seems nearly impossible to account for every outcome. However, Larian has come remarkably close to achieving this feat in Baldur’s Gate 3.
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Source: DOTESPORTS