Unity’s recent fee change has sparked strong backlash from developers. Rust staff expressed their disappointment in a blog post, stating that they would not be using the Unity game engine for the sequel due to a breach of trust. The team criticized Unity’s flat tax per user install, deeming it unfeasible for PC gaming.
The Rust developer highlighted the significant increase in fees under Unity’s new policy, estimating that they would have paid an additional $410k over the lifetime of their game. Other developers, including Aggro Crab, Soft Not Weak, and Massive Monster, have also voiced their concerns and stated that they will not use Unity for their upcoming projects.
Reports suggest that some developers are considering filing a potential class-action lawsuit against Unity. While Unity has attempted to clarify the changes, many developers remain dissatisfied with the unilateral decision.
Date | Event |
---|---|
September 12, 2023 | Unity announces new fees for its Runtime code |
2024 | Games exceeding revenue and install caps will be subject to a flat tax of $0.20 per install |
Unity’s future actions regarding the fee changes remain uncertain. It is unclear whether they will revert the policy or make further adjustments. However, the discontent among developers continues to grow.
Source: DOTESPORTS