VALORANT players have come up with ideas for an agent that can steal abilities, but balancing such a powerful ability with the rest of the game could be challenging. The concept was sparked by a player’s suggestion on Reddit, which immediately raised concerns about the potential for abuse. Having access to multiple Ultimates in a single round could create devastating combinations. However, fans have proposed ways to balance this ability and make it work within the game’s framework.
One suggestion is to adjust the number of required Ult points for the stolen Ultimate. Players propose either using the average number of Ult Points for all Ultimates or setting it at a higher value, such as 9 or 10 points. This would make it more challenging to acquire and use multiple Ultimates in quick succession.
Another idea is to limit the ability to steal Ultimates from dead enemies, similar to Cypher’s Neural Theft. This would prevent players from easily targeting the most powerful Ultimates without eliminating the specific agent first.
However, some players believe that stealing Ultimates would be too overpowered, especially considering how certain Ultimates counter others. For example, using Brimstone’s Orbital Strike to destroy Killjoy’s Lockdown demonstrates the advantage of stealing specific Ultimates. Instead, they suggest an agent with the ability to steal signature abilities, which would still be cool but less impactful than stealing Ultimates. For instance, the agent could steal Sage’s heal to support teammates or Raze’s Paint Shells to push enemies back.
Overall, the concept of an agent with the ability to steal abilities has generated excitement among VALORANT players. While balancing such an ability would be crucial, the idea of stealing signature abilities rather than Ultimates could be a more viable option that adds depth to the game without disrupting its balance.
Source: DOTESPORTS